/*
 * Copyright (C) 2021 Huawei Device Co., Ltd.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package frogermcs.io.likeanimation.interpolator;

import ohos.agp.animation.Animator;

public class OvershootInterpolator implements Animator.TimelineCurve {

    private float mTension = 2;

    public OvershootInterpolator() {
        super();
    }

    public OvershootInterpolator(float tension) {
        super();
        this.mTension = tension;
    }

    @Override
    public float getCurvedTime(float t) {
        t -= 1.0f;
        return t * t * ((mTension + 1) * t + mTension) + 1.0f;
    }
}
